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How do I copy just the alpha between two textures? | ![]() |
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Danni111111
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I managed to solve it, luckily it was easier than I thought:
Using BLENDMODE_ADD works when the first texture applied is the mask texture (has to be a black mask), but it will only work when the target texture (C) has BLENDMODE_BLEND, otherwise the transparent parts appear as black. Not sure why. |
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