Guisan - C++ SDL2 toolkit |
Alexander von Gluck IV
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Hello,
I've had this Guichan port to SDL2 named Guisan (Guichan grown up) hanging out in my github account forever now. I thought I'd post about it here :-). Guisan is a fork of the old Guichan to support SDL2. Guisan is an SDL2 GUI toolkit with a pretty simple API. Screenshot demo of widgets: https://s9.postimg.org/j1hc44z1r/Screenshot_from_2016_09_03_12_29_31.png It's seen some updates, SDL2 support, and a conversion to SCons. The toolkit is BSD licensed and designed to be statically linked into your project to keep things simple. https://github.com/kallisti5/guisan If anyone is interested, pull requests are definitely appreciated. If someone wants to pick it up and run with it, i'll gladly convert it into a github project and add other admins to the repo. I have a lot of open source projects under my belt now-a-days and Guisan has sadly gone unchanged for a year now. Thanks! -- Alex |
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Guisan - C++ SDL2 toolkit |
Alexander von Gluck IV
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September 3 2016 2:42 PM, "actsl" ([email]%22actsl%22%20[/email])> wrote:
Neat? Neat.. i'm going with neat. Guichan's API pre-dates all of us (2004), and Guisan started in 2014. How did this so quickly spiral into "my dad can beat up your dad?" Anyway, the OpenGL support is optional and not a requirement. Quite a few projects use Guichan, and Guisan can help those projects move to SDL2 without much redesign. -- Alex |
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actsl
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I wrote mine from scratch, and didn't know any SDL toolkits that predated it.
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MrTAToad
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Guichan has a lot in it, but is very object-orientated - its a very heavy system to use
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Sparks
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What is with all the hostility?
Alex kindly provide source for a solution that some people would like, and in return, he gets grief? Sheesh, we don't need this kind of attitude in the community, if you want to use it, fine, if not, fine. |
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actsl
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Please people read what was actually said, before getting the impression which that sentence may give you. Please please, we don't need any senseless arguments that have nothing to do with any software. |
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Guisan - C++ SDL2 toolkit |
MrOzBarry
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I don't know that you're being hostile, but you are being pushy. You already have a thread about your stuff, this one is for guisan.
On Sep 3, 2016 5:54 PM, "actsl" wrote:
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Re: Guisan - C++ SDL2 toolkit |
actsl
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[quote="MrOzBarry"]I don't know that you're being hostile, but you are being pushy.[quote]
Second post here nothing to do with software. |
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Guisan - C++ SDL2 toolkit |
Alexander von Gluck IV
Guest
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September 3 2016 3:49 PM, "actsl" ([email]%22actsl%22%20[/email])> wrote:
That's a pretty bold statement. There are tons of SDL gui toolkits out there. SDL's website used to have a list of 3rd party projects, but it looks like they dropped it with the SDL 2 website redesign. https://web.archive.org/web/20120826070400/http://www.libsdl.org/libraries.php Searching through the ML archives I see a *lot* of actsl talking to himself about kiss_gui. (which is fine, whatever floats his/her boat) Anyway, don't think I don't see the humour in all of this ML As with any other open source project, contributions to Guisan welcome. -- Alex |
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actsl
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Please write here the benefits of your toolkit. You say that i have been pushy with my toolkit, but you don't properly describe the features of your toolkit. You said in github and here that it is small and easy to use. But it is not small, it is 12 times more complex than my toolkit. I didn't write here at all otherwise, if it is a different category of a more advanced toolkit, there are different widget toolkits for different purposes and different users, there is no competition at all.
Please list the features of your toolkit here, the users want to know, and it is good for you, as the users may use it more, when they know more about it. |
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Guisan - C++ SDL2 toolkit |
Jonny D
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Hey, just be cool. Guichan has been around for so long that it is unnecessary to list the features here. People will either be interested or not and OP is welcome to do as he pleases. He's announcing availability of useful code to an open-source community and we should be appreciative.
Alex, thanks so much for your work here and making it known on the list. Jonny D On Monday, September 5, 2016, actsl <[url=javascript:_e(%7B%7D,'cvml','');][/url]> wrote:
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Re: Guisan - C++ SDL2 toolkit |
actsl
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So different standards are applied towards him and me. This is what i get for making software free for people. And i'm completely sure that not only me. |
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Guisan - C++ SDL2 toolkit |
markand
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2016-09-05 8:31 GMT+02:00 actsl:
I love your oversized ego. Someone presents his project and you must compare yours and say yours is better than Alex. How the hell you can compare a project being better by having less lines of code? This is absolutely nonsense. So each time someone will present a new toolkit with different features, different goals you will need to compare your own? That's absolutely insane, there is not only kiss_sdl on earth man. Alex, I was looking for a GUI toolkit in C++ and I'm in hurry to test it :-) Regards, -- Demelier David _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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Re: Guisan - C++ SDL2 toolkit |
actsl
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I didn't say better, never said i that. But if some widget toolkit is said to be "small" or "minimalist", and mine is 10 or more times smaller, then i say that. Do i have a right to say that? |
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Guisan - C++ SDL2 toolkit |
markand
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2016-09-06 16:23 GMT+02:00 actsl:
So again, just by checking the number of lines of code you can judge the minimalism of a toolkit? A toolkit can have a lot of widgets and still be minimalist. I'm not sure where 30000 lines of code is not minimalist anymore for a *toolkit*. -- Demelier David |
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