SDL_Surface on android |
Owen Alanzo Hogarth
Guest
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I created an android app and ran it on a galaxy note4 and it works just fine, on a galaxy s3 and i'm getting:E/libEGL Â ( 4850): called unimplemented OpenGL ES API
That doesn't make sense because the galaxy s3 supports opengles2 looking at the SDL_Activity I see that there's this protected static SDLSurface mSurface; but I don't see any reference to android's glsurfaceview. In this android doc: http://developer.android.com/training/graphics/opengl/environment.html It describes how to setup the opengles environment. How come SDL doesn't setup the opengles environment like that or am I just missing something? |
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