SDL2 transparensy |
mr_tawan
|
You might want to try calling SDL_SetTextureBlendMode();
|
|||||||||||
|
Mantis
|
Sorry.
Now I understand yet less. I fill texture blue color. If I use key SDL_BLENDMODE_BLEND the image is not visible, but I use SDL_BLENDMODE_NONE
in image not plain blue, but is blended the elements my desktop |
|||||||||||||
|
Mantis
|
I jast do non understand, what is happened
I have run whitout flag SDL_INIT_AUDIO and all works good. |
|||||||||||
|
SDL2 transparensy |
Sam Lantinga
|
Can you report a bug to bugzilla.libsdl.org and include what operating system you're using, what renderer you're using and attach a simple example, with any data files it requires?
Thanks! On Fri, Jul 11, 2014 at 1:13 PM, Mantis wrote:
|
|||||||||||||
|