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[SDL2]-Transparency Fails After Window Resize? | ![]() |
JeZ-l-Lee
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[SDL2]-Transparency Fails After Window Resize?
Hi, My team and I are developing a new 2d video game engine based on SDL 2. We have found a problem: On Windows 8 when the SDL 2 window is resized, texture alpha transparency fails? (on window resize, alpha transparency is constantly fully opaque) Anyone know why this occurs and know of a solution? Thanks! If you want to look at the source code or run the Windows binary then download from below URL: http://16bitsoft.com/V2/Files/SDL2/TC4/Alpha/SDL2-TC4_Alpha1.zip |
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[SDL2]-Transparency Fails After Window Resize? | ![]() |
Sam Lantinga
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I think I have a fix for this.
Can you try the attached patch? On Sat, Aug 17, 2013 at 2:53 AM, JeZ-l-Lee wrote:
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Re: [SDL2]-Transparency Fails After Window Resize? | ![]() |
JeZ-l-Lee
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Hi,
Thanks for the reply. How do I patch my SDL - I am using the already compiled Windows version from the website? I don't know how to patch it. JeZ+Lee
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[SDL2]-Transparency Fails After Window Resize? | ![]() |
Mason Wheeler
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The idea is that you build it yourself from source, and incorporate the patch.
From: JeZ-l-Lee To: Sent: Saturday, August 17, 2013 10:56 AM Subject: Re: [SDL] [SDL2]-Transparency Fails After Window Resize? Hi, Thanks for the reply. How do I patch my SDL - I am using the already compiled Windows version from the website? I don't know how to patch it. JeZ+Lee Sam Lantinga wrote: I think I have a fix for this. Can you try the attached patch? On Sat, Aug 17, 2013 at 2:53 AM, JeZ-l-Lee <> wrote: Quote: [SDL2]-Transparency Fails After Window Resize? Hi, My team and I are developing a new 2d video game engine based on SDL 2. We have found a problem: On Windows 8 when the SDL 2 window is resized, texture alpha transparency fails? (on window resize, alpha transparency is constantly fully opaque) Anyone know why this occurs and know of a solution? Thanks! If you want to look at the source code or run the Windows binary then download from below URL: http://16bitsoft.com/V2/Files/SDL2/TC4/Alpha/SDL2-TC4_Alpha1.zip JeZ+Lee JessePalser Gmail com 16BitSoft(R) Video Game Design Studio www.16BitSoft.com _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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Re: [SDL2]-Transparency Fails After Window Resize? | ![]() |
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Re: [SDL2]-Transparency Fails After Window Resize? | ![]() |
Sparks
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It is not difficult to set up a virtual machine running linux, and install a cross-compiler to make windows builds for you. If you don't want to do that, I suggest you download visual C++ EE addition (free), and use that to make builds of SDL (and your program) (The IDE is much better than anything else I have seen on windows or linux, and the debugger is outstanding!). |
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[SDL2]-Transparency Fails After Window Resize? | ![]() |
prushik
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On Sun, Aug 18, 2013 at 5:44 AM, Sparks wrote:
Or you could probably install msys and build it like you would on Linux |
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JeZ-l-Lee
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Hi,
Sam fixed this issue and provided this new DLL: http://16bitsoft.com/V2/Files/SDL2/SDL2.dll Thanks! |
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[SDL2]-Transparency Fails After Window Resize? | ![]() |
Ryan C. Gordon
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That's sort of a roundabout way of doing things, isn't it? :) --ryan. _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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[SDL2]-Transparency Fails After Window Resize? | ![]() |
Sik
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Just wait until one gives up on the cross-compiler and builds using
Wine instead. 2013/8/18, Ryan C. Gordon:
SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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