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SDL2.0 not drawing in OpenGL
Silvio Fragnani
Guest

Hello.


An adjustment made in the 7159 revision of the repository did stop drawing iOS in openGL.
Identified in the change was the inclusion http://hg.libsdl.org/SDL/rev/ffc613268eb1 line 
window-> flags | = SDL_WINDOW_SHOWN 
that caused the problem. 
I tested commenting this line in most current version and returned to work.



I report in bugzilla?


thank you.
SDL2.0 not drawing in OpenGL
Sam Lantinga


Joined: 10 Sep 2009
Posts: 1765
Fixed, thanks!


On Fri, May 17, 2013 at 8:48 AM, Silvio Fragnani wrote:
Quote:
Hello.


An adjustment made in the 7159 revision of the repository did stop drawing iOS in openGL.
Identified in the change was the inclusion http://hg.libsdl.org/SDL/rev/ffc613268eb1 line 
window-> flags | = SDL_WINDOW_SHOWN 
that caused the problem. 
I tested commenting this line in most current version and returned to work.



I report in bugzilla?


thank you.










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