|  | Building Win32 SDL2_Mixer In MSVS12 - Errors? |  | 
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| li 
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 It cannot find the headers because the include path is not correct apparently. You should add the include path of SDL headers in your solution. Be careful, SDL_mixer will not build with SDL2, because it uses SDL_Overlay function, which is not available in SDL2. I don't know how to change SDL_mixer code so that it doesn't use SDL_Overlay. But it's only needed for mp3 support if I understand correctly, so if you don't need it, you can remove MP3_* preprocessor directives, then it will build. | ||||||||||
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| JeZ-l-Lee 
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 I added SDL2 header path to SDL2_Mixer MSVS project, but it's not working?  | ||||||||||||
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| li 
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 You have to do it in every project, not only SDL_mixer project. | ||||||||||
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| JeZ-l-Lee 
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 I don't understand. How do I do that in MSVS12 ? Thanks! | ||||||||||||
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| JeZ-l-Lee 
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 Need your help! Can't build Win32 SDL2_Mixer in MSVS12... Here are the errors in the original forum post: http://forums.libsdl.org/viewtopic.php?t=9032 | ||||||||||
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| JeZ-l-Lee 
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 Figured it out, thanks! | ||||||||||
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