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"Checkers Genius" - SDL1.2+OGL Video Game!
JeZ-l-Lee


Joined: 20 Sep 2009
Posts: 572
Location: Long Island, New York, United States, Earth
"Checkers Genius" - SDL1.2+OGL Video Game!

Hi,

My team and I are working on a new game called "Checkers Genius".
Its obviously a game about classic board game "Checkers".

Everything is done except:
- Computer player
- Scoring system with new high score name input

Source/Linux Build With MakeFile:
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha1.zip (<-depreciated)
(SDL 1.2, SDL_Image, SDL_Mixer, SDL_TTF (plus all DEV libraries), G++, OpenGL with hardware acceleration)

Windows(R) Build:
Coming Soon!

JeZ-l-Lee


Joined: 20 Sep 2009
Posts: 572
Location: Long Island, New York, United States, Earth
Hi,

My team and I are finishing up a new SDL1.2+OpenGL game project.
We are proud to release Alpha 3:
(A.rtificial I.ntelligence core is close to finished)

Source & Linux 32bit/64bit Build(includes makefile):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha3.zip (<-depreciated)

Windows(R) 32bit/64bit:
Coming Soon!

Official Post On The Official SDL Forum:
http://forums.libsdl.org/viewtopic.php?t=7018
(for the mailing list)

Amazing New Screenshots:
"Checkers Genius" - SDL1.2+OGL Video Game!
Scott Smith
Guest

Cool another game to port :-)
I took a quick look and i see you switch to using vertex/texture arrays. Thanks makes things easier to ES platforms.


From: JeZ-l-Lee
To:
Sent: Tue, March 1, 2011 1:07:25 PM
Subject: Re: [SDL] "Checkers Genius" - SDL1.2+OGL Video Game!

Hi,

My team and I are finishing up a new SDL1.2+OpenGL game project.
We are proud to release Alpha 3:
(A.rtificial I.ntelligence core is close to finished)

Source & Linux 32bit/64bit Build(includes makefile):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha3.zip

Windows(R) 32bit/64bit:
Coming Soon!

Official Post On The Official SDL Forum:
http://forums.libsdl.org/viewtopic.php?t=7018
(for the mailing list)

Amazing New Screenshots:





JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft(R)
Video Game Design Studio
www.16BitSoft.com
Re: "Checkers Genius" - SDL1.2+OGL Video Game!
JeZ-l-Lee


Joined: 20 Sep 2009
Posts: 572
Location: Long Island, New York, United States, Earth
Scott Smith wrote:
Cool another game to port :-)
I took a quick look and i see you switch to using vertex/texture arrays. Thanks makes things easier to ES platforms.

WAIT!!!!
Game is not finished yet
I'll post the beta when it is ready, thanks!
JeZ-l-Lee


Joined: 20 Sep 2009
Posts: 572
Location: Long Island, New York, United States, Earth
Here is the last alpha 4 before beta of our new SDL1.2+OGL game:
Checkers Genius
----------------------------------------------------------------------------------------
Source & Linux 32bit/64bit (with makefile to build on Linux):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha4.zip
(SDL 1.2, SDL_Image, SDL_Mixer, SDL_TTF (plus all DEV libraries), G++, OpenGL with hardware acceleration)
----------------------------------------------------------------------------------------
Windows(R) XP/Vista/7 32bit/64bit:
http://16bitsoft.com/files/CG/Win32-64/CheckersGenius-Win32_alpha4.zip
----------------------------------------------------------------------------------------
Enjoy!
"Checkers Genius" - SDL1.2+OGL Video Game!
Scott Smith
Guest

How long until the beta?


From: JeZ-l-Lee
To:
Sent: Wed, March 2, 2011 4:04:13 PM
Subject: Re: [SDL] "Checkers Genius" - SDL1.2+OGL Video Game!

Here is the last alpha 4 before beta of our new SDL1.2+OGL game:
Checkers Genius
----------------------------------------------------------------------------------------
Source & Linux 32bit/64bit (with makefile to build on Linux):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha4.zip
(SDL 1.2, SDL_Image, SDL_Mixer, SDL_TTF (plus all DEV libraries), G++, OpenGL with hardware acceleration)
----------------------------------------------------------------------------------------
Windows(R) XP/Vista/7 32bit/64bit:
http://16bitsoft.com/files/CG/Win32-64/CheckersGenius-Win32_alpha4.zip
----------------------------------------------------------------------------------------
Enjoy!



JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft(R)
Video Game Design Studio
www.16BitSoft.com
Re: "Checkers Genius" - SDL1.2+OGL Video Game!
JeZ-l-Lee


Joined: 20 Sep 2009
Posts: 572
Location: Long Island, New York, United States, Earth
Scott Smith wrote:
How long until the beta?
Hi,

I need to strengthen the computer player A.rtificial I.ntelligence more.
Expect a beta at around the end of March'2011...

Feel free to download current alpha and provide feedback!
----------------------------------------------------------------------------------------
Source & Linux 32bit/64bit (with makefile to build on Linux):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha4.zip
(SDL 1.2, SDL_Image, SDL_Mixer, SDL_TTF (plus all DEV libraries), G++, OpenGL with hardware acceleration)
----------------------------------------------------------------------------------------
Windows(R) XP/Vista/7 32bit/64bit:
http://16bitsoft.com/files/CG/Win32-64/CheckersGenius-Win32_alpha4.zip
----------------------------------------------------------------------------------------
"Checkers Genius" - SDL1.2+OGL Video Game!
john skaller
Guest

On 03/03/2011, at 10:09 PM, JeZ-l-Lee wrote:

Quote:

I need to strengthen the computer player A.rtificial I.ntelligence more.

Hmmm .. Checkers is a forced win or draw.
The algorithm isn't so hard, if you make the
computer player strong the human will never
win.

--
john skaller





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