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SDL 1.3 Windows builds available. (x86 / x86-64)
Sockerdrickan


Joined: 24 Jan 2010
Posts: 7
Hello
SDL 1.3 snapshot build for Windows can be downloaded from my website www.amyto.com

Cheers! Smile
ebyard


Joined: 25 Aug 2010
Posts: 98
Cool - any chance you can do the same with SDL_image and SDL_mixer, and build them against the SDL 1.3 headers?

This should already be done to save everyone the trouble....
Sockerdrickan


Joined: 24 Jan 2010
Posts: 7
ebyard wrote:
Cool - any chance you can do the same with SDL_image and SDL_mixer, and build them against the SDL 1.3 headers?

This should already be done to save everyone the trouble....

Sorry I am doing strictly SDL 1.3 builds.

Revision 4916 has been built for Windows x64!
Sockerdrickan


Joined: 24 Jan 2010
Posts: 7
SDL 1.3 Revision 5076 has been built for Windows x64!
SDL 1.3 Windows builds available. (x86 / x86-64)
Michael Menegakis
Guest

Most open source projects are currently easily compilable for win64
with mingw-w64 project's binary distributions. This usually the case
for autotools projects. If an autotools project has had its configure
script generated with an old libtool it may need an autoreconf with a
new libtool installed. This is usually easier to be done on a
virtualbox running linux since it's appears hell to install autotools
on msys.

On Sun, Jan 23, 2011 at 4:25 PM, Sockerdrickan wrote:
Quote:
SDL 1.3 Revision 5076 has been built for Windows x64!
www.amyto.com

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Sockerdrickan


Joined: 24 Jan 2010
Posts: 7
SDL 1.3 Revision 5356 has been built for Windows x64!
SDL 1.3 Revision 5581 + SDL_image 1.2.11 for Windows x64/x86
ginkgobitter


Joined: 28 Jul 2011
Posts: 18
I built x86 and x64 windows binaries of SDL 1.3 Revision 5581 and, since there seemed to be interest in it, SDL_image 1.2.11 (including all supported file formats) against it...

Unfortunately I gave up on SDL_mixer - getting SDL_image with all the dependencies up was enough of a hassle and SDL_mixer references even more libraries (for windows these would be fluidsynth, libmikmod, timidity, ogg, flac, smpeg (and/or libmad?!?), modplug) and some of those pull in even more. I just couldn't take it anymore, so I decided to just go with a current build of OpenAL Soft instead.

I'd be interested in what formats you are actually using for SDL_image and SDL_mixer. I'm sure there are some that aren't actually used by anyone. As an example - jbig for tiff.. seriously?!? Is someone working on an SDL fax machine? Being able to limit what has to be built would make everything a lot easier :wink:

The downloads can be found here.