SDL_SetWindowResizable |
Ethan Lee
Guest
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Currently in FNA we've got something like this:
https://github.com/flibitijibibo/MonoGame/blob/monogame-sdl2/MonoGame.Framework/SDL2/SDL2_GameWindow.cs#L10 Back in 1.2 we could just do a SetVideoMode with the resizable flag, but in 2.0.x we can only set this flag when we create the window. Was there any technical limitation that prevented something like SDL_SetWindowResizable(SDL_Window*, SDL_bool) from happening? -Ethan _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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