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Maximum Overkill, made with an Ouya GPL Bullet Hell Engine
Turupawn


Joined: 19 Aug 2013
Posts: 1
Location: Honduras
Hi!
I love making games and when I saw SDL features on lazyfoo.net I fell in love Embarrassed
Then I saw SDL 2.0 with android support and and fell even more Embarrassed Embarrassed
Now, I'm making games at Rosalila Studio (rosalilastudio.com) and we just launched a game on Ouya, the Android based console:
https://www.ouya.tv/game/Maximum-Overkill/

Maximum Overkill is a game based on the Rosalila Engine, a GPL engine for 2D games. It uses OpenGL, GLES and TinyXML and it aims to Linux, Windows and Ouya. I had some issues to use SDL on Ouya, mostly with the controller and some android preferences (when I get some time I hope to make a tutorial) but now is ready on this repository:
https://github.com/Rosalila/STG-Android

If you want to contribute with this project and win some great perks you can go to:
http://igg.me/at/maximum-overkill/
Please share this links with your friends if you want to help up.
<3 <3 <3 <3

Thanks to the SDL for making such an amazing engine! See you arround!



[img]https://www.filepicker.io/api/file/CCvlENFvSB28Rcr3hxGa[/img]

[img]https://www.filepicker.io/api/file/g4HXCFcTBO1WaYUmhYWw[/img]