WinDib vs. DirectX... |
William Weilep
Guest
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This has fixed input issues for me using Windows x64
Is there any workaround yet for the no in-line ASM on the AMD64 platform yet? Currently I've just disabled sdl_stretch to compile under x64, which is the only in-line ASM I have run into thus far. The application I used to test it with uses OpenGL, so no real losses that I can see, I haven't experienced any input errors yet (dxinput would give errors previously posted, disallowing keyboard usage completely). --William -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20060121/651f60b6/attachment.html |
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WinDib vs. DirectX... |