Alpha-blended Surface Blitting Works very slow.. why and how |
Robin Kaup
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Do you have the latest drivers for your GPU?
On 10 December 2012 10:59, axt32 wrote:
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Alpha-blended Surface Blitting Works very slow.. why and how |
Jonny D
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Are you using SDL_DisplayFormatAlpha()? Also, don't expect really great framerates from SDL 1.2. The new version in development, SDL 1.3, uses the GPU whereas SDL 1.2 renders using the CPU.
Jonny D On Mon, Dec 10, 2012 at 6:45 AM, Robin Kaup wrote:
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Alpha-blended Surface Blitting Works very slow.. why and how |
Torsten Giebl
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Hello !
SDL 1.2 does Alpha Blending only in software, no matter if Windows or Linux or whatever OS, the only real solution is to change to SDL 2.0. CU _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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Alpha-blended Surface Blitting Works very slow.. why and how |