getting SDL_mixer to work with SDL 1.3 on a mac |
jeroen clarysse
Guest
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short version : can someone help me to recompile SDL_Mixer with the new XCode in snow leopard ?
long version i keep getting a dyld error when trying to run my own application, which uses SDL, SDL_mixer, SDL_image and SDL_ttf warning : - on mac osx 10.6 - I used the SDL 1.3 !! - recompiled all three SDL projects (mixer, image & ttf), which took quite a bit of tinkering, but they are all compiled now but when properly putting the build results in /Library/Frameworks, my app will compile and launch, but die right away with a dyld error : dyld: Library not loaded: @executable_path/../Frameworks/SDL.framework/Versions/A/SDL Referenced from: /Users/jeroen/Martians2/build/Debug/Martians2.app/Contents/MacOS/../Frameworks/SDL_mixer.framework/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg Reason: image not found so basically, my app (martians2) will try to use SDL_mixer, which uses smpeg, which can't be loaded ( I checked the path, and the smpeg framework is definitely there. my guess : smpeg should be recompiled with the new XCode as well. So i googled until I found an smpeg .xcodeproj archive (which i found !) and compiled that one as well. After more fiddling, I got that smpeg where it belongs. And everything runs !! I didn't need to do anything for mikmod. but...... my app crashes (( I then tried to compile and run the simple playwav exe that comes with it. Compiling went fine, but it crashes as well (( can anyone advise here ? Has anyone gotten SDL_mixer with SDL 1.3 compiled and running under snow leopard ? thanks a milion ! _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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