hg #7991 broke DOSBox on OS X |
Dominus
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Commit 7991 broke DOSBox on OS X.
DOSBox still uses SDL 1.2 and I'm providing daily snapshots for a while now and thus have been dependent on the post SDL 1.2.15 fixes. DOSBox usually uses a config file in ~/Library/Preferences but if you place a config named dosbox.conf in the same folder as the app bundle, DOSBox will use that config instead. I only just today realized that this is no longer working and traced it back to revision 7991. So a built of SDL 1.2 branch before rev 7991 allows DOSBox to launch with the in-same-folder config on OS X 10.6 - 10.12 (tested on VMs of 10.6, 10.8, 10.9 and real 10.12 machine). Still correctly working DOSBox https://dl.dropboxusercontent.com/u/7737184/Dosbox/DOSBox-0.74-1.dmg and my broken SVN built at https://dl.dropboxusercontent.com/u/7737184/Dosbox/Dosbox-Snapshot-bad.dmg A test config is a plain text file, must be named dosbox.conf and can just have these two lines: [autoexec] FOOBAR (it will say illegal command FOOBAR when launched) Now I know... SDL 1.2 end of life... etc... but this is annoying |
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Re: hg #7991 broke DOSBox on OS X |
hg #7991 broke DOSBox on OS X |
Jonny D
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Is this the one?https://hg.libsdl.org/SDL/rev/cfec3f86fba7
It does seem like an easy local revert if the old version does indeed still work on OS X 10.9+. Has there been any discussion about upgrading to SDL 2.0? I've upgraded many of my own older projects and it's not too bad if you know what you're doing. Jonny D On Tue, Sep 6, 2016 at 5:36 PM, Dominus wrote:
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Dominus
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A right, yes that one. I got confused by changeset and revision.
So far DOSBox development is pretty slow and the remaining devs are likely not too eager to take the step. There is a 3rd party patch with lots of porting done already, though. |
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hg #7991 broke DOSBox on OS X |
JeZ-l-Lee
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Hi,
I would pay money for a new DOSBox based on SDL2! Running Linux Mint 18 MATE 64Bit Linux but on my thin client with Intel HD graphics DOSBox does not work JeZxLee On 09/06/2016 05:51 PM, Jonathan Dearborn wrote:
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hg #7991 broke DOSBox on OS X |
Sik
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2016-09-06 19:06 GMT-03:00, Jesse Palser:
DOSBox-X was already ported to SDL2 I think (though I don't remember for sure, may want to recheck). _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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Re: hg #7991 broke DOSBox on OS X |
Dominus
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The 3rd party patch is at http://www.vogons.org/viewtopic.php?f=32&t=34770 and if you really want to pay money, the DOSBox devs might be inclined to work on that in this case
(I'm NOT a DOSBox dev - I only provide the OS X builds)
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Re: hg #7991 broke DOSBox on OS X |
Dominus
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To stray the topic further, Dosbox-x has forked too much from Dosbox already. If your intention is to play game I'd stick to main Dosbox. If you aim for booting other OS in Dosbox and more hardcore hardware emulation Dosbox-x is a good way to spend time |
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hg #7991 broke DOSBox on OS X |
JeZ-l-Lee
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Hi,
I am not too good with building from source, Is there an Ubuntu 16.04 PPA for this DOSBox-X somewhere? Thanks! JeZxLee On 09/06/2016 06:13 PM, Sik the hedgehog wrote:
_______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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hg #7991 broke DOSBox on OS X |
JeZ-l-Lee
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Hi,
Guess that's a no on the Ubuntu 16.04 PPA? I like to play original DOS "Quake" in DOSBox on my Linux. (it's a masterpiece, even to this day) JeZxLee On 09/06/2016 06:33 PM, Jesse Palser wrote:
_______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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hg #7991 broke DOSBox on OS X |
Iván Vodopiviz
Guest
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There are native Quake builds for Linux...
On Sep 7, 2016 8:41 AM, "Jesse Palser" wrote:
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hg #7991 broke DOSBox on OS X |
JeZ-l-Lee
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are the native Linux Quake builds the full game or only the shareware?
JeZxLee On 09/07/2016 07:57 AM, Iván Vodopiviz wrote:
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hg #7991 broke DOSBox on OS X |
David Olofson
Guest
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AFAIK, just as with Doom, Q3A, RTCW etc, the engine and game code is
GPL, so that's what those builds are based on. To play the full game, you need to grab the data files from your full Windows/Mac/whatever version. On Wed, Sep 7, 2016 at 4:24 PM, Jesse Palser wrote:
-- //David Olofson - Consultant, Developer, Artist, Open Source Advocate .--- Games, examples, libraries, scripting, sound, music, graphics ---. | http://consulting.olofson.net http://olofsonarcade.com | '---------------------------------------------------------------------' _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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hg #7991 broke DOSBox on OS X |
Sik
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2016-09-06 19:33 GMT-03:00, Jesse Palser:
Just GitHub afaik :/ Though I may ask since the 64-bit build still doesn't have JIT and results in all late DOS games running like crap. _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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hg #7991 broke DOSBox on OS X |
Ryan C. Gordon
Guest
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On 9/7/16 6:08 PM, Sik the hedgehog wrote:
To hijack this thread back to the original topic, I think this fixes the DOSBox bug that Dominus was seeing: https://hg.libsdl.org/SDL/rev/0c1a8b0429a9 --ryan. _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
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