"TetriAttack Armageddon" Coming To XBox Live! |
JeZ-l-Lee
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Hi,
We just now got approved by Microsoft to be an official XBox Live game developer! At the conclusion of our current game project we will be preparing our last game: "TetriAttack Armageddon" for XBox Live consoles. (we just have to add XBox controller support) We want this "Limited Edition" to be special for XBox consoles so we were hoping some people here could play the current "Retail1 110%" version and provide suggestions for improvement? You can play the game right now in your Internet browser at below URL link webpage: http://opentetris.com/files/TAA/HTML5/index.html Thank you in advance! Screenshots: |
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"TetriAttack Armageddon" Coming To XBox Live! |
Faluk
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First of all congratulations!
Here are my sugestions. At the first tutorial change Exit by Continue. It's really strange to exit from somewhere the player didn't go. I think it need more visual feedback. Show hoe the score grows up when the player does something, If more points more spectacular, the same as the audio that sometimes is different. The giant asteroid is great but it disturbs a little to be haver the play screen (not so much but a little). I will play a little more tomorrow and if I think something more I will tell you. 2016-08-23 15:30 GMT+02:00 JeZ-l-Lee:
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