Motion blur problem |
Mori
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Hello, So I'm trying to create some kind of map with my own spritesheet. The problem is, whenever something inside my window changes its position, it gets kinda blurry(motion blur?) For example, I used the LazyFoo tutorial -> http://lazyfoo.net/tutorials/SDL/39_tiling/index.php with my custom textures. As soon as I move the dot, the background gets kinda blurry. And its probably because of my monitor.(60hz) I already tried another one( 2 at the same time), and the new one worked fine. My notebook is quite new(6 months old I guess), and I only have this problem when I use the SDL. (Its..."ghosting"? Or something like this?) I'm kinda hoping I can solve this without buying a new notebook Thanks!
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Motion blur problem |
Mori
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(I cant edit my text..:/) Capping the framerate at 60 or using VSync didnt help either
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