Xcode-iOS template project fails iOS SDK 6.1 |
aquawicket
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Rolling back to SDL2-2.0.3 solves the issue and iOS SDK6.1 works again.
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What is the minimum iOS SDK version for SDL2-2.0.4 |
aquawicket
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What is the minimum iOS SDK version for SDL2-2.0.4 ?
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Re: What is the minimum iOS SDK version for SDL2-2.0.4 |
DLudwig
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This is just a guess, as I'm unfamiliar with most of SDL/iOS's OpenGLES implementation, but likely at least the iOS 7 SDK, due to OpenGL ES 3 being included in iOS 7 (as listed at https://en.wikipedia.org/wiki/OpenGL_ES#OpenGL_ES_3.0_2 ). -- David L. |
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Xcode-iOS template project fails iOS SDK 6.1 |
Alex Szpakowski
Guest
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iOS 7, but I *highly* recommend using the latest available SDK otherwise you might not properly support newer iOS devices and operating system features.
Keep in mind you can use a modern SDK but still deploy your app on devices as old as iOS 5.1.
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Xcode-iOS template project fails iOS SDK 6.1 |
Alex Szpakowski
Guest
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Addendum: To put an app on the iOS App Store, you also need to use a recent SDK. The last time I checked it required at least the iOS 8 SDK I believe, but it might require the iOS 9 SDK by now.
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