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VR support...
LastBlow


Joined: 10 Jun 2016
Posts: 1
Location: CA
OpenGL being an only graphic API, it relies on external libraries, such as SDL, for access to audio, keyboard, mouse, joystick, and general window context.

Is there any SDL support for Virtual Reality, namely Oculus Rift? Some code examples in particular would be helpful, thank you!
VR support...
MrOzBarry


Joined: 26 Jun 2010
Posts: 620
I suspect you'd need to use the Oculus SDK.

https://developer.oculus.com/



On Fri, Jun 10, 2016 at 7:06 PM, LastBlow wrote:
Quote:
OpenGL being an only graphic API, it relies on external libraries, such as SDL, for access to audio, keyboard, mouse, joystick, and general window context.

Is there any SDL support for Virtual Reality, namely Oculus Rift? Some code examples in particular would be helpful, thank you!



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What is mind? It does not matter.


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