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Any way to render sdl_ttf without using sdl_surface?
ascaron50


Joined: 27 Mar 2016
Posts: 2
Location: RSA
is there a way to render text on the screen without using sdl_surface ? something like just tell the renderer to draw the text on a certain position ? What i'm trying to do is render text to a SDL_Texture(png image of a button);
hui