Overlay app |
MrOzBarry
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I believe you'll want to get the window handle and use it in SDL via https://wiki.libsdl.org/SDL_CreateWindowFrom . From there, you might be able to create a renderer to render on top, or access the OpenGL/DX context directly and draw things on top. I haven't actually created an overlay, so I don't know if this is the right thing to do, but you'll definitely have to go down a similar path.
On Sat, Feb 13, 2016 at 9:16 PM, NewbProgramming wrote:
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NewbProgramming
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I will try that, thank you
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