soft draw |
Marcel Bakker
Guest
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Hello,
I recently wrote a few functions that might help someone out there, it's mostly about drawing polygons and ellipses. Note that these functions run on top of SDL, no renderer specific code. - source  http://www.embenco.nl/wp-content/uploads/soft_draw.c  http://www.embenco.nl/wp-content/uploads/soft_draw.h - usage example  http://www.embenco.nl/wp-content/uploads/main.c |
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soft draw |
Marcel Bakker
Guest
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Small update :
 Added a drawLine function that gives you control over drawing the start- and/or end-point.  Added a drawLineThick function.  2015-11-26 19:46 GMT+01:00 Marcel Bakker:
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soft draw |
Marcel Bakker
Guest
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Last update for now,
 Added a fill- and drawPie function.  A little blinking add here! for a set of basic draw primitives * all primitives support thickness * all primitives support textured [RenderCopy like behavior, stretch/crop to destination] Performance is searched and hopefully found by collecting and growing rectangles , and only place calls to RenderFillRects with an array. So depending on the size of the primitive , it could very well fit inside 1 call to SDL. 2015-12-01 19:29 GMT+01:00 Marcel Bakker:
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