SDL Android issues on Win7 64 |
Jonny D
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This is an absurdly late reply to this post from last year, but I wanted to throw down some info about this error because I came across it when bungling around with converting an Eclipse w/ADT project over to Android Studio.
ndk-build chooses the right include directories to use based on the Android API level your project targets. If you are getting an error saying that an Android system header is missing (such as eglplatform.h), then it may be that the build is not picking up the API level setting. Make sure that APP_PLATFORM is set somewhere (if no where else, try in Application.mk), e.g.: APP_PLATFORM := android-10 Jonny D On Tue, Nov 4, 2014 at 3:15 AM, Lazy Foo' wrote:
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