SDL_SetWindowFullscreen() results in a blank screen |
M-374 LX
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After calling SDL_SetWindowFullscreen(SDL_WINDOW_FULLSCREEN_DESKTOP), nothing is drawn on the screen. What is wrong?
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SDL_SetWindowFullscreen() results in a blank screen |
JeZ-l-Lee
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Hi,
What O.S. platform? If it's Linux, then you must unload all textures and unload renderer, then switch to full screen and reload renderer and reload all textures. Hope that helps... JeZxLee On 05/10/2015 10:50 AM, M-374 LX wrote:
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