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sdl2 textures and opengl
sillytoon


Joined: 28 Oct 2014
Posts: 2
My question is about the new feature in sdl2 for using textures. A couple of questions actually. On a Windows machine, is this handled by directx or opengl and I assume on Linux it's opengl. The other question - I'm doing some development on a slow Celeron processor machine with Intel HD graphics. Is there a recommended use of SDL2 (compilation, configuration, etc.) for slower machines. I'm not a professional developer, so compiling SDL2 myself is out of the question at this time, but I'm interested to know about that, if it's the way to go with this.