The SDL forums have moved to discourse.libsdl.org.
This is just a read-only archive of the previous forums, to keep old links working.


SDL Forum Index
SDL
Simple Directmedia Layer Forums
render target does not work if window is hidden
Sanette
Guest

Hi

I've noticed the following:

on startup, I need to create a background texture by creating a texture
with "target" flag, and "renderCopy" an image onto it.

First scenario:
1. the window+renderer is created with window flag "hidden"
2. the background texture is created
3. the window is shown
4. the background texture is copied to the renderer
===> it doesn't work: it does as if the whole background texture is 0
(black and transparent)

Second scenario:
idem but there is no "hidden" flag
===> it works as expected

Question: it is intended behaviour or a bug ?

Happy coding
S.

_______________________________________________
SDL mailing list

http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org