I'm getting the following when trying to open a joystick that is DINPUT
using SDL 2.0.4 on Windows:
"IDirectInputDevice8::SetCooperativeLevel() DirectX error 0xx"
Any ideas why I'd be getting this kind of failure? SDL is init'd and
XINPUT joysticks seem to be working fine when I get this error, so it must
be something specific to DINPUT.
The error code is botched. It likely has something to do with this code
/* Convert a DirectInput return code to a text message */
SetDIerror(const char *function, HRESULT code)
return SDL_SetError("%s() [%s]: %s", function,
return SDL_SetError("%s() DirectX error 0x%8.8lx", function, code);
It looks like SDL_SetError() doesn't actually handle the "l", and as I
understand it, HRESULT is 32-bit anyway... so that probably explains why
I'm not seeing the actual error code from DINPUT.
Ed Phillips University of Delaware (302) 831-6082
Systems Programmer IV, Network and Systems Services
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