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Simple Directmedia Layer Forums
sdl2 don't change resolution in raspberry pi
dakota
Joined: 18 Oct 2016
Posts: 1
Posted: Wed Oct 19, 2016 7:47 am
Hi everyone,
I tried a Hello example from Lazy Foo tutorial: 01_hello_SDL.cpp
my raspberry is configurated at video 1080p resolution and when this example start the
resolution not swich to 640x480, remained at 1080p
I tried to change a last flag of SDL_CreateWindow command: SDL_WINDOW_SHOWN with SDL_WINDOW_FULLSCREEN or SDL_WINDOW_FULLSCREEN_DESKTOP but don't work.
but if I use SDL 1.2 Hello example with:
SDL_Surface* myVideoSurface = SDL_SetVideoMode(SCREEN_WIDTH,SCREEN_HEIGHT,16,SDL_SWSURFACE |SDL_FULLSCREEN);
it's work very well.
Somebody can Help me?
thanks in advice.
Dak.
/*This source code copyrighted by Lazy Foo' Productions (2004-2015)
and may not be redistributed without written permission.*/
//Using SDL and standard IO
#include <SDL.h>
#include <stdio.h>
//Screen dimension constants
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
int main( int argc, char* args[] )
{
//The window we'll be rendering to
SDL_Window* window = NULL;
//The surface contained by the window
SDL_Surface* screenSurface = NULL;