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Simple Directmedia Layer Forums
Joined: 27 Dec 2015
Posted: Mon Dec 28, 2015 2:49 am
I wonder if any is willing to describe how to handle sprite batching using SDL or if it is even reasonable. This is just an intellectual curiosity, however if I do a bunch of Render_Copy commands and after these a Render_Present, does this effectively act as sprite batching or group draw?