Force Angle opengl implementation? |
.3lite
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I agree. Personally I did remove that part of the code from SDL2 so it does not try to use driver implementation if extension is supported.
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Force Angle opengl implementation? |
gabomdq
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It used to be the case that we didn't let you select the GL backend by policy, but at some point I spoke with Sam and he said we should allow it. This hasn't been implemented yet.
2015-06-26 3:18 GMT-03:00 tjcbs:
-- Gabriel. |
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Re: Force Angle opengl implementation? |
DLudwig
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Might setting the SDL_VIDEO_GL_DRIVER environment variable (via SDL_setenv, or other) to point to ANGLE's own .dll file work here? It looks like the code for that is already in place (in SDL_EGL_LoadLibrary), although I haven't tested this myself. -- David L. |
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.3lite
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Perhaps it would be worth to allow vertical synchronization for EGL on Windows as well? This bug was apparently fixed in the ANGLE some time ago.
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