Installing SDL2, getting "SDL_Texture does not name a t |
Installing SDL2, getting "SDL_Texture does not name a t |
Jeffrey Carpenter
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What's your include statement for SDL2? I think you forgot to include the filename.
Cheers, Jeffrey Carpenter On 2014/10/ 18, at 20:47, almightyj wrote:
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Installing SDL2, getting "SDL_Texture does not name a t |
Melker Narikka
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The HTML version of the message has unescaped angular brackets, and your client is understandably not showing them.
The plaintext version seems fine. -- Melker Narikka On Mon, Oct 20, 2014 at 7:35 AM, Jeffrey Carpenter wrote:
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Installing SDL2, getting "SDL_Texture does not name a t |
Melker Narikka
Guest
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In your header file (CSurface.h) you are including the SDL 1.2 header rather than the SDL2 one.
Also, the Resource Compiler search directory is probably not what you want. It's used for putting icons into Windows executables, for instance. You should instead add include/library directories although I'm not sure how this works in Code::Blocks. Passing that straight to the compiler can be done with -I or -L (capital eye and ell), respectively. In this case, it would be "-I/usr/local/include -L/usr/local/lib". -- Melker Narikka On Sun, Oct 19, 2014 at 4:47 AM, almightyj wrote:
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SDL2 deb packages |
Alex
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I have successfully built SDL 2.0.3 deb packages for Ubuntu 12.04 for 64-bit architecture (amd64). If you use 64-bit Ubuntu, I can put here this packages. Additionally I built SDL2-Image packages. All packages tested on my own system. But I have not packages for i386 arch if you use 32-bit system.
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