SDL 2.0/OpenGLES and iPhone Orientation |
Alexander Chaliovski
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Hey guys I am still having the same issue with latest SDL 2.0.3 and latest Xcode with IOS 7.1Â .
I have uploaded my Xcode project if anyone has the time to look into it. When I start the simulator I am getting black screen when I invoke the rotation I am getting wrong orientation on the arrow. Please let me know on what is the correct way to handle the orientation. As I am running into similar problems with Opengl ES 2.0 . https://github.com/sabotage3d/gltest On Wed, May 28, 2014 at 8:10 PM, Alexander Chaliovski wrote:
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SDL 2.0/OpenGLES and iPhone Orientation |