Maximum Overkill, made with an Ouya GPL Bullet Hell Engine |
Turupawn
|
Hi!
I love making games and when I saw SDL features on lazyfoo.net I fell in love Then I saw SDL 2.0 with android support and and fell even more Now, I'm making games at Rosalila Studio (rosalilastudio.com) and we just launched a game on Ouya, the Android based console: https://www.ouya.tv/game/Maximum-Overkill/ Maximum Overkill is a game based on the Rosalila Engine, a GPL engine for 2D games. It uses OpenGL, GLES and TinyXML and it aims to Linux, Windows and Ouya. I had some issues to use SDL on Ouya, mostly with the controller and some android preferences (when I get some time I hope to make a tutorial) but now is ready on this repository: https://github.com/Rosalila/STG-Android If you want to contribute with this project and win some great perks you can go to: http://igg.me/at/maximum-overkill/ Please share this links with your friends if you want to help up. <3 <3 <3 <3 Thanks to the SDL for making such an amazing engine! See you arround! [img]https://www.filepicker.io/api/file/CCvlENFvSB28Rcr3hxGa[/img] [img]https://www.filepicker.io/api/file/g4HXCFcTBO1WaYUmhYWw[/img] |
|||||||||||
|