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CPU specific build flags for OS X Universal Binaries | ![]() |
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CPU specific build flags for OS X Universal Binaries | ![]() |
Stephane Marchesin
Guest
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E. Wing wrote:
You should define USE_ASMBLIT. Then the cpu mmx/sse/whatever available will be used (you also need to use a gcc compiler with i386 defined). You will also need nasm to compile the hermes blitters. Man, I feel I've been meaning to rewrite these blitters for gcc for ages... Stephane |
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CPU specific build flags for OS X Universal Binaries | ![]() |
Bill Kendrick
Guest
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Sorry to hijack the thread... but the following stood out to me :^)
On Wed, Jan 18, 2006 at 05:07:38PM -0800, E. Wing wrote:
I just got set up to build Tux Paint for OS X using Xcode. Unfortunately, when I hit the "10.2.8 compatibility" switch, suddenly things no longer link. I have a feeling it might be Fink-related. (We pick up libiconv and libintl and I think the SDL-and-friends libs from Fink, and the SDL-and-friends frameworks for Xcode directly from libSDL.org.) Anyone out here still able to do 10.2.8 builds and would like to give us a hand? :^) (I can probably walk through all this on an weekday evening (Pacific time) or weekend, via IRC.) -- -bill! Tux Paint 2006 wall calendar, bill at newbreedsoftware.com CDROM, bumper sticker & apparel http://www.newbreedsoftware.com/ http://www.cafepress.com/newbreedsw PS - Thanks to Ryan/icculus for the Mac mini and Martin Fuhrer for the "how to build Tux Paint on OS X" walk-thru last weekend. :^) |
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CPU specific build flags for OS X Universal Binaries | ![]() |
E. Wing
Guest
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As I said, I know nothing about this and am perfectly happy to take your word on it ![]() though. I only have PPC based Macs. I'm just setting up the build system (and trying to get some binaries ready).
Okay, so I think we've gone as far as we can to support the Intel Macs until the assembly code is rewritten. It you could bump up the priority on your to-do list, I'm sure x86 Mac users would be grateful :) In the meantime, I guess I will setup the build system to not do any architecture specific optimizations for x86. Thanks, Eric |
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