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WinDib vs. DirectX...
Ryan C. Gordon
Guest

I just bumped the windib target to a higher priority than the directx
one in CVS.

This should fix everyone's DirectDraw/DirectInput issues at a possible
performance hit for blit speed in some cases.

If you were exclusively using 2D software surfaces or OpenGL, you are
likely to not notice any change.

If you have an SDL-based Windows project, please upgrade to the latest
in CVS and let me know if this makes things better or worse for you.
This change may just be a temporary workaround, depending on the
feedback I get.

You can still enable DirectDraw with the SDL_VIDEODRIVER enviroment
variable.

--ryan.