About the SDL Development category
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1
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3890
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March 30, 2017
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Please help me set up sdl2 on mac
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1
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33
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March 28, 2024
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Announcing the SDL 3.1.0 Preview Release
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1
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162
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March 25, 2024
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SDL3 mature enough?
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7
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313
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March 28, 2024
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how to zoom in sdl2?
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17
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140
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March 27, 2024
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Build SDL3.DLL from Linux
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6
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109
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March 26, 2024
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Is it possible to completely stretch out a texture render (no aspect ratio correction) in window-fullscreen?
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9
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86
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March 25, 2024
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iOS / android - 2 questions about audio
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4
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45
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March 25, 2024
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SDL3 Audio: Does PutAudioStreamData expect interleaved PCM data?
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2
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48
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March 24, 2024
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Keep aspect ratio when resizing?
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6
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105
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March 24, 2024
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Issues playing .ogg exported by MuseScore 4
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2
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40
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March 22, 2024
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CMake FetchContent Issues
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0
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34
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March 22, 2024
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SDL2 input events on iOS
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7
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38
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March 22, 2024
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[Linux] SDL2 reports wrong display size when using Wayland
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21
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130
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March 21, 2024
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GPU usage in SDL
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4
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148
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March 19, 2024
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Focus changes cause gamepad "button up" events
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9
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135
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March 19, 2024
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cursor y-coordinate wrong
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3
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47
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March 17, 2024
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Const correctness
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5
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73
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March 17, 2024
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Pure C or C++ native activity in Android
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7
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1598
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March 17, 2024
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SDL Doesn't Display Image C++ Ubuntu Linux
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29
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121
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March 15, 2024
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How to update NV12 texture?
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2
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62
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March 15, 2024
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Background flickers when swapping buffers in game loop
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1
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51
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March 14, 2024
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Approach for avoiding main() macro in sdl2-config
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9
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94
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March 14, 2024
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Using Opengl for post processing with SDL_Renderer
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0
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49
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March 13, 2024
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Future 3D API...
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48
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6654
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March 13, 2024
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Raspberry Pi via ssh/Xtunnel
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3
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216
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March 13, 2024
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SDL setup for IOS game (windows.h not found) with SDL2-2-30.0
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1
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52
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March 11, 2024
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About SDL_SetColorKey
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3
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54
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March 11, 2024
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SDL-Nuklear burred rendering
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1
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57
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March 11, 2024
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-D_THREAD_SAFE
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4
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59
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March 11, 2024
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